Software engineer · San Diego

I'm a software engineer with a passion for live video and sports. My background is in on-prem virtualization infrastructure, CI/CD and infrastructure as code.

Portfolio

Project · 2026

TheFanPod

Puts the audience on air: fans go live from their phone's browser straight into the production studio.

  • Membrane
  • WebRTC
  • SRT
  • Rust
iOS app · 2025

TRC.live iOS app

The Rowing Channel on iPhone: watch regattas live and follow race results as they come in.

  • Swift
  • SwiftUI
  • AVKit

2024 – now

Experience

  1. 2024 – now San Diego, CA

    Software engineer

    General Atomics Aeronautical

    • Cut infrastructure deployment time by 82% by leading a team of 4 engineers to design and build a system that automates creation, configuration and hardening of DISA-compliant ESXi, RHEL and Windows images.
    • Designed an isolated, segmented vSphere build network with NAT, hosting a self-managed fleet of 14 Podman-based Azure DevOps agents running about 10 multi-hour image builds daily across 22 pipelines.
    • Standardized versioning, branching and the release lifecycle with release pipelines that produce cryptographically signed, auditable JFrog Release Bundles.
    • Reduced on-site image hardening time 91% by capturing compliant image builds entirely as IaC (Ansible, Terraform, PowerShell), in coordination with cyber, systems and networking teams.
  2. 2024 – now Irvine, CA

    Field engineer

    The Rowing Channel

    • Produce rowing live streams for major events, including Head of the Charles and the San Diego Crew Classic, which have reached over 15,000 viewers in a single event day.
    • Deliver reliable broadcasts from remote waterfront venues by deploying on-site infrastructure: SRT and NDI transport, Ubiquiti networks, Magewell encoders
    • Lead broadcast operations with a crew of 6, keeping drone pilots, on-water videography crews and stationary camera operators working together.

Volunteer

2026 – now San Diego, CA

Network engineering

San Diego Crew Classic

  • Helped design and run a Ubiquiti event network linking 7 zones across a 36-acre park over fiber and point-to-point wireless backhaul.
  • Segmented broadcast, timing, and operations traffic into VLANs with zone based firewall policies.

Education

2024 Irvine, CA

BS in Computer Science, specialization in Networked Systems

University of California, Irvine

Coursework: Computer and Network Security, Embedded Software, Machine Learning

Skills

Languages
  • C#
  • Rust
  • Membrane
  • TypeScript
  • JavaScript
  • C++
  • C
  • Python
  • Bash
  • PowerShell
  • Ansible
  • Terraform
Video and streaming
  • SRT
  • WebRTC
  • WebCodecs
  • SwiftUI
  • AVKit
  • AV transmission
  • Video mixing
  • On-site network engineering
Infrastructure
  • Linux (RHEL)
  • Docker
  • Podman
  • Kubernetes (RKE2)
  • Terraform
  • Ansible
  • VMware vSphere
  • Proxmox
  • AWS
CI/CD and release
  • Azure DevOps Pipelines
  • Self-managed agents
  • GitLab CI
  • JFrog Artifactory
  • Versioning and provenance
Networking
  • DNS
  • DHCP
  • SNAT/DNAT
  • VLANs
  • Wireless network design

Get in touch

Contact

I'd love to talk more. Shoot me an email or visit my LinkedIn to connect.